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| Interface Summary | |
|---|---|
| DamageHitHandler | This interface provides a mechanism for adjudicating a hit from a damage-causing attack. |
| DamageMissHandler | WRITEME: Document this type. |
| TrainCar | WRITEME: The documentation for this type (TrainCar) is incomplete. |
| Class Summary | |
|---|---|
| Ejecta | An Ejecta object is a particle effect, transient effect, or projectile moving through the game world. |
| EjectaManager | |
| NullLoader<T extends DataRecord> | This is an imaginary Loader type that can be used for records that should not have any real loader associated with them. |
| Particle | WRITEME: Document this type. |
| Particle.ParticleDestroyer | |
| Projectile | WRITEME: Document this type. |
| Projectile.ProjectileWatcher | |
| QuestItemExchanger | WRITEME: Document this type. |
| Enum Summary | |
|---|---|
| Goal | The state of the NPC's sequence of actions |
| PetBehaviour | TODO: The documentation for this type (PetBehaviour) is incomplete. |
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