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| Interface Summary | |
|---|---|
| AbstractPerson | WRITEME: Document this type. |
| AbstractUser | Any “thing” that exists in the game world and participates therein should implement the AbstractUser interface. |
| DataRecordBacked<T extends DataRecord> | This is a marker interface used to bypass the type system. |
| ParentRecordLoader | WRITEME: Document this type. |
| PassportLoader | |
| UserHouseRecordLoader | WRITEME: Document this type. |
| UserListEntry | WRITEME: Document this type. |
| UserRecordLoader | WRITEME: Document this type. |
| Class Summary | |
|---|---|
| AbstractNonPlayerCharacter | This is the base class from which NPCs are derived. |
| AvatarBodyFormat | The Avatar Body Format is a description of the layout/structure of a
body of which a particular AvatarClass may subscribe. |
| AvatarBodyFormatSQLLoader | WRITEME: Document this type. |
| AvatarClass | The avatar class defines a type of avatar which can be used by a game player or NPC. |
| AvatarClassSQLLoader | Load avatar class data from an SQL database backing store |
| GeneralUser | WRITEME: Document this type. |
| Nomenclator | The Nomenclator is the universal factory and caché mechanism for all
game objects derived from DataRecord, and provides facilities
for caching of arbitrary objects as well. |
| Parent | This class represents the parent of a kid or teen account |
| ParentRecordSQLLoader | load a parent record from an SQL backing-store (and save or remove it, as needed) |
| Passport | |
| PassportSQLLoader | |
| PathFinder | WRITEME: Document this type. |
| PeanutLoader | |
| Person | This was an abstract superclass for both Parents and Users. |
| PersonRecord | DataRecord fields in common between UserRecord and ParentRecord |
| SimpleUserListEntry | an entry on a UserList |
| StringRecord | A string, tied to identifiers, with minimal translation support |
| StringSet | A collection of strings obtained from an arbitrary source, with
minimal translation support; a set of StringRecords |
| User | This class encapsulates all of the user/player information for the game. |
| UserBuddyListSQLIterator | WRITEME: Document this type. |
| UserHouse | The User House object contains the rooms of the user's own house. |
| UserHouseSQLLoader | WRITEME: Document this type. |
| UserIgnoreListSQLIterator | WRITEME: Document this type. |
| UserList | Generic class that handles both buddy lists and ignore lists, depending upon its mood. |
| UserListGeneralSQLIterator | WRITEME: Document this type. |
| UserListIterator | WRITEME: Document this type. |
| UserListIteratorDefaultFactory | WRITEME: Document this type. |
| UserListSQLIterator | WRITEME: Document this type. |
| UserPreferenceRecord | Provide storage for user preferences |
| UserRecord | The record describing an user in the game — whether a theoretical user account (like the System User), an actual human user's account, or an NPC. |
| UserRecordSQLLoader | User Record |
| UserStat | Simple user stat enumeration type |
| UserTransientEffects | WRITEME: Document this type. |
| UserTransients | WRITEME: Document this type. |
| Wallet | |
| WalletLoaderSocialGold | |
| WalletSQLLoader | |
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