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public interface Container
A container of containers
Method Summary | |
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Collection<Sprite> |
getAllContainedSprites()
WRITEME: document this method (brpocock@star-hope.org, Jan 5, 2010) |
Collection<Container> |
getChildren()
WRITEME: document this method (brpocock@star-hope.org, Jan 5, 2010) |
Container |
getParent()
WRITEME: document this method (brpocock@star-hope.org, Jan 5, 2010) |
Coord3D |
getPosition()
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Collection<Sprite> |
getSprites()
WRITEME: document this method (brpocock@star-hope.org, Jan 5, 2010) |
boolean |
isVisible()
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void |
setPosition(Coord3D pos)
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void |
setVisible(boolean toBeSeen)
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Method Detail |
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Collection<Sprite> getAllContainedSprites()
Collection<Container> getChildren()
Container getParent()
Coord3D getPosition()
Collection<Sprite> getSprites()
boolean isVisible()
void setPosition(Coord3D pos)
pos
- set the position of this container relative to its
parent; i.e. the coördinate space offset of this
container from its parent's frame of referencevoid setVisible(boolean toBeSeen)
toBeSeen
- true, if you want this container to be
potentially visible
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