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public interface AppianClient
| Method Summary | |
|---|---|
void |
close()
Close the server connection and terminate the game |
void |
connect(String serverAddress,
int serverPort)
Connect to the server based upon a hostname and port |
void |
send(String string)
WRITEME: Document this method brpocock@star-hope.org |
void |
sendResponse(com.google.gwt.json.client.JSONObject result)
WRITEME |
void |
setBusyState(boolean b)
WRITEME: Document this method brpocock@star-hope.org |
void |
setLastInputTime(long thatTime)
WRITEME: Document this method brpocock@star-hope.org |
void |
tick(long currentTime,
long deltaTime)
|
String |
toString()
This returns a plethora of debugging-useful information about this particular server thread. |
| Method Detail |
|---|
void close()
void connect(String serverAddress,
int serverPort)
throws UnknownHostException,
IOException,
ServerDisconnectedException
serverAddress - hostname or IP address of the serverserverPort - port number on the server
UnknownHostException - If the hostname can't be interpreted
IOException - If we're not able to connect to the server
ServerDisconnectedException - If we're disconnectedvoid send(String string)
string - WRITEME
void sendResponse(com.google.gwt.json.client.JSONObject result)
throws ServerDisconnectedException
result - WRITEME
ServerDisconnectedException - WRITEMEvoid setBusyState(boolean b)
b - WRITEMEvoid setLastInputTime(long thatTime)
thatTime - WRITEM
void tick(long currentTime,
long deltaTime)
currentTime - WRITEMEdeltaTime - WRITEMEString toString()
toString in class ObjectThread.toString()
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