|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Projectile | |
---|---|
org.starhope.appius.game.inventory.effects | |
org.starhope.appius.game.npc |
Uses of Projectile in org.starhope.appius.game.inventory.effects |
---|
Methods in org.starhope.appius.game.inventory.effects with parameters of type Projectile | |
---|---|
void |
SimpleDamageEffector.hitForDamage(Projectile projectile,
AbstractUser victim)
|
Uses of Projectile in org.starhope.appius.game.npc |
---|
Fields in org.starhope.appius.game.npc declared as Projectile | |
---|---|
private Projectile |
Projectile.ProjectileWatcher.myProjectile
the projectile I'm watching |
Methods in org.starhope.appius.game.npc that return Projectile | |
---|---|
static Projectile |
Projectile.fire(AvatarClass avatar,
Coord3D target,
double travelRate,
AbstractUser shooter,
AvatarClass hitParticle,
AvatarClass missParticle,
DamageTypeRanks damage)
Specify the avatar file to be provided to the client, and the shooter, and motion vector. |
Methods in org.starhope.appius.game.npc with parameters of type Projectile | |
---|---|
void |
DamageMissHandler.damageMiss(Projectile projectile)
WRITEME: Document this method brpocock@star-hope.org |
void |
DamageHitHandler.hitForDamage(Projectile projectile,
AbstractUser victim)
Take damage from the projectile in accordance with the damage information associated with it |
Constructors in org.starhope.appius.game.npc with parameters of type Projectile | |
---|---|
Projectile.ProjectileWatcher(Projectile projectile)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |