Uses of Interface
org.starhope.appius.physica.Collidable

Packages that use Collidable
org.starhope.appius.game.npc   
org.starhope.appius.game.npc.plebeian   
org.starhope.appius.physica   
org.starhope.appius.user   
 

Uses of Collidable in org.starhope.appius.game.npc
 

Classes in org.starhope.appius.game.npc that implement Collidable
 class Ejecta
           An Ejecta object is a particle effect, transient effect, or projectile moving through the game world.
 class Particle
          WRITEME: Document this type.
 class Projectile
          WRITEME: Document this type.
 class QuestItemExchanger
          WRITEME: Document this type.
 

Uses of Collidable in org.starhope.appius.game.npc.plebeian
 

Classes in org.starhope.appius.game.npc.plebeian that implement Collidable
 class Plebeian
           The Plebeian class is a base class for simply scripted NPC:s using the Plebeian structure, which is meant to be a fairly understandable scripting language for basic state machine representation.
 

Uses of Collidable in org.starhope.appius.physica
 

Classes in org.starhope.appius.physica that implement Collidable
 class CollisionObject
          A generic collision object.
 

Methods in org.starhope.appius.physica with parameters of type Collidable
static void RigidBody.collide(Collidable obj1, Collidable obj2, long timeIndex)
          Collides two objects.
 

Constructors in org.starhope.appius.physica with parameters of type Collidable
CollisionObject(Collidable obj, long currentTime)
          WRITEME: Document this constructor
 

Uses of Collidable in org.starhope.appius.user
 

Classes in org.starhope.appius.user that implement Collidable
 class AbstractNonPlayerCharacter
          This is the base class from which NPCs are derived.
 class GeneralUser
          WRITEME: Document this type.
 class User
          This class encapsulates all of the user/player information for the game.