|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Collidable | |
---|---|
org.starhope.appius.game.npc | |
org.starhope.appius.game.npc.plebeian | |
org.starhope.appius.physica | |
org.starhope.appius.user |
Uses of Collidable in org.starhope.appius.game.npc |
---|
Classes in org.starhope.appius.game.npc that implement Collidable | |
---|---|
class |
Ejecta
An Ejecta object is a particle effect, transient effect, or projectile moving through the game world. |
class |
Particle
WRITEME: Document this type. |
class |
Projectile
WRITEME: Document this type. |
class |
QuestItemExchanger
WRITEME: Document this type. |
Uses of Collidable in org.starhope.appius.game.npc.plebeian |
---|
Classes in org.starhope.appius.game.npc.plebeian that implement Collidable | |
---|---|
class |
Plebeian
The Plebeian class is a base class for simply scripted NPC:s using the Plebeian structure, which is meant to be a fairly understandable scripting language for basic state machine representation. |
Uses of Collidable in org.starhope.appius.physica |
---|
Classes in org.starhope.appius.physica that implement Collidable | |
---|---|
class |
CollisionObject
A generic collision object. |
Methods in org.starhope.appius.physica with parameters of type Collidable | |
---|---|
static void |
RigidBody.collide(Collidable obj1,
Collidable obj2,
long timeIndex)
Collides two objects. |
Constructors in org.starhope.appius.physica with parameters of type Collidable | |
---|---|
CollisionObject(Collidable obj,
long currentTime)
WRITEME: Document this constructor |
Uses of Collidable in org.starhope.appius.user |
---|
Classes in org.starhope.appius.user that implement Collidable | |
---|---|
class |
AbstractNonPlayerCharacter
This is the base class from which NPCs are derived. |
class |
GeneralUser
WRITEME: Document this type. |
class |
User
This class encapsulates all of the user/player information for the game. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |