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Uses of UserDeadException in com.tootsville.game |
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Methods in com.tootsville.game that throw UserDeadException | |
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void |
PropsWeather.tick(long currentTime,
long deltaTime)
This is an overriding method. |
Uses of UserDeadException in org.starhope.appius.game |
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Methods in org.starhope.appius.game that throw UserDeadException | |
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(package private) void |
Room.tellUserAboutRoom(AbstractUser u,
ServerThread t)
Update the user during a room join, giving them information about everyone in the room |
void |
GameEvent.tick(long currentTime,
long deltaTime)
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void |
ZoneSpawner.tick(long currentTime,
long deltaTime)
|
Uses of UserDeadException in org.starhope.appius.game.npc |
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Methods in org.starhope.appius.game.npc that throw UserDeadException | |
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void |
Ejecta.sendMigrate(AbstractZone refugeeZone)
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void |
Projectile.ProjectileWatcher.tick(long currentTime,
long deltaTime)
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Uses of UserDeadException in org.starhope.appius.game.npc.plebeian |
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Methods in org.starhope.appius.game.npc.plebeian that throw UserDeadException | |
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void |
Plebeian.tick(long currentTime,
long deltaTime)
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Uses of UserDeadException in org.starhope.appius.net |
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Methods in org.starhope.appius.net that throw UserDeadException | |
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protected void |
ServerThread.areYouThere()
Send a packet to the user to see if they're still there |
protected void |
WebSocketProcessor.checkInputStream()
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protected void |
NetIOThread.checkInputStream()
Peek for input. |
protected void |
WebSocketProcessor.doNudge(long t)
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protected void |
ServerThread.doNudge(long t)
Nudge the user to see if they're dead yet |
protected Socket |
WebSocketProcessor.getStreamsReady()
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protected Socket |
ServerThread.getStreamsReady()
WRITEME: Document this method brpocock@star-hope.org |
protected String |
WebSocketProcessor.grabInput()
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protected String |
ServerThread.grabInput()
Get input from the client stream |
private void |
ServerThread.primeConnection()
WRITEME: Document this method brpocock@star-hope.org |
protected String |
ServerThread.processPreLogin(String theInput)
Process a prelogin input sequence |
void |
ServerThread.sendAdminMessage(String message,
boolean remote)
Send an administrative message to the user. |
void |
ServerThread.sendAdminMessage(String message,
String title,
String hatLabel,
boolean remote)
Send an administrative message. |
protected void |
ServerThread.sendDeferredDatagrams()
Deprecated. for ServerThread.sendFutureDatagrams() |
void |
ServerThread.sendErrorReply(String source,
String error,
org.json.JSONObject result,
User u,
int room)
send an error packet to the other party. |
void |
ServerThread.sendGameActionMessage(AbstractUser sender,
org.json.JSONObject data)
Send a game action event message to the client |
void |
ServerThread.sendPrivateMessage(AbstractUser from,
String message)
Send a private (“whisper”) message to the user |
void |
ServerThread.sendPublicMessage(AbstractUser from,
String message)
Send a public message |
void |
ServerThread.sendRawMessage(String reply,
boolean remote)
Deprecated. |
protected abstract void |
NetIOThread.sendRawMessageLater(String reply)
Send a message to the user in future |
protected void |
ServerThread.sendRawMessageLater(String reply)
|
protected void |
NetIOThread.sendRawMessageNow(String reply)
Send a raw message packet to the local other party immediately |
abstract void |
NetIOThread.sendResponse(org.json.JSONObject result)
Send a response as a future (deferred remote) datagram without a room specified |
void |
ServerThread.sendResponse(org.json.JSONObject result)
Send a response as a future (deferred remote) datagram without a room specified |
void |
ServerThread.sendResponse(org.json.JSONObject result,
int room,
AbstractUser u)
Deprecated. use ServerThread.sendResponse(JSONObject, int, boolean) |
void |
ServerThread.sendResponse(org.json.JSONObject result,
int room,
boolean remote)
Send a response to the other party in JSON form. |
void |
ServerThread.sendResponse(org.json.JSONObject result,
Integer room)
Send a response as a future (deferred remote) datagram |
void |
ServerThread.sendResponse(org.json.JSONObject result,
Integer room,
AbstractUser u)
Deprecated. perhaps use ServerThread.sendResponse(JSONObject,int,boolean)
directly with the room ID and the “remote” boolean
flag probably as “true” |
void |
ServerThread.sendResponseRemote(org.json.JSONObject result,
Integer room,
AbstractUser u)
Deprecated. use ServerThread.sendResponse(JSONObject, Integer) |
void |
ServerThread.sendRoomEnteredByUser(Room room,
AbstractUser user)
Send notification that an user has joined a room |
void |
ServerThread.sendRoomList()
Send the user a room list for their current zone |
void |
ServerThread.sendRoomList(AbstractZone forZone,
boolean remote)
Send the user a room list for an arbitrary zone |
void |
ServerThread.sendRoomPartedBy(Room room,
AbstractUser user)
Send a notification that an user has departed from a room |
void |
ServerThread.sendRoomUserCount(Room room)
Send the user count for the given room |
void |
ServerThread.sendRoomVar(int roomNum,
String varName,
String varValue)
|
void |
ServerThread.sendUserJoin(Room room)
Send the event to the user indicated that this user has joined a room successfully. |
void |
ServerThread.sendUserPart(AbstractUser user,
Room room)
Deprecated. use ServerThread.sendRoomPartedBy(Room, AbstractUser) |
void |
ServerThread.sendUserVariable(AbstractUser user,
String varName,
String varValue)
Send an update to an user variable |
protected void |
ServerThread.setup()
Set up this thread to execute |
private void |
AdminProcessor.setup()
Set up this thread to execute |
protected boolean |
ServerThread.tick_checkIdleKick(long tIdle)
Check whether the user has been idle for too long, and kick them offline if so |
protected boolean |
ServerThread.tick_checkIdleWarnTime(long tIdle)
Check how long the user has been idle, and send a warning if the time idle has exceeded a limit |
void |
ServerThread.tick(long t,
long dT)
Propagate a metronome tick |
Uses of UserDeadException in org.starhope.appius.test |
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Methods in org.starhope.appius.test that throw UserDeadException | |
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protected void |
UserLoadTest.checkInputStream()
This is an overriding method. |
protected String |
UserLoadTest.grabInput()
This is an overriding method. |
protected void |
UserLoadTest.sendRawMessageLater(String reply)
This is an overriding method. |
protected void |
UserLoadTest.sendRawMessageNow(String reply)
This is an overriding method. |
Uses of UserDeadException in org.starhope.appius.user |
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Methods in org.starhope.appius.user that throw UserDeadException | |
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void |
AbstractNonPlayerCharacter.sendMigrate(AbstractZone refugeeZone)
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void |
User.sendMigrate(AbstractZone refugeeZone)
Send a notification to the user that s/he should reconnect to a different zone |
void |
AbstractUser.sendMigrate(AbstractZone refugeeZone)
WRITEME: document this method (brpocock@star-hope.org, Jan 11, 2010) |
void |
AbstractNonPlayerCharacter.tick(long currentTime,
long deltaTime)
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Uses of UserDeadException in org.starhope.appius.util |
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Methods in org.starhope.appius.util that throw UserDeadException | |
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void |
AcceptsMetronomeTicks.tick(long currentTime,
long deltaTime)
This method is called periodically from the metronome thread. |
Uses of UserDeadException in org.starhope.util.types |
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Methods in org.starhope.util.types that throw UserDeadException | |
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void |
CanProcessCommands.sendResponse(org.json.JSONObject ret)
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Uses of UserDeadException in org.starhope.vergil.net |
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Subclasses of UserDeadException in org.starhope.vergil.net | |
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class |
ServerDisconnectedException
The connection to the server has failed, in some way. |
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