|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use GameEvent | |
---|---|
com.tootsville.game | |
org.starhope.appius.game | |
org.starhope.appius.game.laserTag | |
org.starhope.appius.game.npc | |
org.starhope.appius.game.npc.plebeian | |
org.starhope.appius.user |
Uses of GameEvent in com.tootsville.game |
---|
Subclasses of GameEvent in com.tootsville.game | |
---|---|
class |
PropsWeather
Set the weather value to the special Props animation on each screen across the main row of Tootsville on a timer |
Uses of GameEvent in org.starhope.appius.game |
---|
Fields in org.starhope.appius.game with type parameters of type GameEvent | |
---|---|
private Set<GameEvent> |
Zone.gameEvents
All GameEvents which have been added to this Zone already |
private HashSet<GameEvent> |
Room.gameEvents
GameEvents attached to this room |
private static ConcurrentLinkedQueue<Map.Entry<GameEvent,GameStateFlag>> |
GameEvent.stateChangeQueue
Queue for state changes in all GameEvents |
Methods in org.starhope.appius.game that return GameEvent | |
---|---|
GameEvent |
Room.getGameEvent(String string)
|
Methods in org.starhope.appius.game that return types with arguments of type GameEvent | |
---|---|
Set<GameEvent> |
Zone.getGameEvents()
get all game events tied to this Zone |
Collection<GameEvent> |
Room.getGameEvents()
WRITEME. |
Methods in org.starhope.appius.game with parameters of type GameEvent | |
---|---|
void |
GameEvent.acceptGameStateChange(GameEvent game,
GameStateFlag newGameState)
This is an overriding method. |
void |
RoomListener.acceptGameStateChange(GameEvent gameCode,
GameStateFlag gameState)
Notification of a GameEvent changing state for the room |
void |
Room.add(GameEvent game)
WRITEME. |
boolean |
GameEvent.equals(GameEvent other)
Stupid case of equals override. |
void |
Zone.remove(GameEvent ev)
Remove an event from this Zone |
void |
Room.remove(GameEvent thatEvent)
Remove a GameEvent from receiving events in this room. |
Uses of GameEvent in org.starhope.appius.game.laserTag |
---|
Subclasses of GameEvent in org.starhope.appius.game.laserTag | |
---|---|
class |
LaserTagGame
|
Methods in org.starhope.appius.game.laserTag with parameters of type GameEvent | |
---|---|
void |
LaserTagGame.acceptGameStateChange(GameEvent game,
GameStateFlag newGameState)
|
Uses of GameEvent in org.starhope.appius.game.npc |
---|
Methods in org.starhope.appius.game.npc with parameters of type GameEvent | |
---|---|
void |
Ejecta.acceptGameStateChange(GameEvent gameCode,
GameStateFlag gameState)
|
Uses of GameEvent in org.starhope.appius.game.npc.plebeian |
---|
Methods in org.starhope.appius.game.npc.plebeian with parameters of type GameEvent | |
---|---|
void |
Plebeian.acceptGameStateChange(GameEvent gameCode,
GameStateFlag gameState)
|
Uses of GameEvent in org.starhope.appius.user |
---|
Methods in org.starhope.appius.user with parameters of type GameEvent | |
---|---|
void |
AbstractNonPlayerCharacter.acceptGameStateChange(GameEvent gameCode,
GameStateFlag gameState)
|
void |
User.acceptGameStateChange(GameEvent gameCode,
GameStateFlag gameState)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |